New Games

Vintage Story
Server Hosting in Australia

Starting from $4/mo. Configure your plan below.

Choose Your Plan

Vintage Story Game Type

Vintage Story logo

Vintage Story

Survive, build and explore with up to 16 players on your own Vintage Story server. It stays online when you log off, and it's hosted in Sydney for low ping across AU and NZ. Each player joins with their own Vintage Story account.

Choose Your Plan

Up to 4 Players (4GB)

$4.00/month

Up to 8 Players (6GB)

$6.00/month

Up to 16 Players (8GB)

$8.00/month
All prices are in Australian dollars (AUD).
Not convinced in 72 hours? We'll refund you before you can say "GG"Looking for something custom? Contact us with your needs
Your Server
Vintage Story

Select a plan to view price


Server Specs
  • Performance-tuned processors
  • Unlimited NVMe SSD storage
  • Enterprise DDoS Protection

Network
  • Premium Sydney bandwidth
  • Low-latency routing
Configure & OrderNext: name your server, then secure checkout

Game Server FeaturesWhat's included with my server?

Blazing Fast Servers

AI-Powered Modpacks

Instant Setup

Automated Backups

Fast Support

DDoS Protection

Scale Up or Down

72 Hour Refunds

Our Control PanelMeet CorePanel

Discover powerful features to manage your game server!

  • Dashboard

  • Console

  • File Manager

  • Settings

  • Plan Info

CorePanel dashboard screenshot

Powerful Dashboard

Monitor your server's vital statistics in real-time with our comprehensive dashboard. Track CPU, RAM, and disk usage through elegant visualisations, manage your server with one-click controls, and view all critical server information in a single, streamlined interface.

CorePanel console screenshot

Command Console

Direct access to your server's core. Monitor real-time activity, view system messages, and execute commands instantly giving you the power to control every aspect of your gaming environment from one central interface. Essential for responsive server management.

CorePanel file manager screenshot

File Manager

Complete control over your server files. Browse, edit, and manage your game content with our intuitive file manager. Upload new mods or plugins, download world saves, edit configuration files directly in the browser, or quickly add admin permissions all without FTP software.

CorePanel settings screenshot

Settings

Instantly adjust player capacity, customise welcome messages, switch game modes, and fine-tune core gameplay options without diving into complex configuration files. Quick, intuitive controls for the settings that matter most, putting the power of customisation at your fingertips.

CorePanel plan information screenshot

Plan Info

Easily track your current plan specs, manage payment methods, view billing history, and modify subscription details, all in one secure location.

Server InfrastructureEnterprise-Grade Hardware

CPU

Premium CPUs

Performance-tuned
Memory

ECC Memory

High-performance
Storage

NVMe SSD

Ultra-fast storage
Network

Premium Network

Low-latency routing

QuestionsVintage Story server FAQ

Which version of Vintage Story does my server run?

The newest stable release, unless you choose another. With Automatic updates on (the default), the server installs the newest stable release each time it starts, so after a Vintage Story update your players update their game too. To stay on one release, for example while your mods catch up, turn Automatic updates off, or set Game version in Settings to that release, such as 1.22.7, and the server installs it at the next start. With Automatic updates off, the server keeps its release, also after a reinstall or a restore. Releases older than 1.22 can't run on this server. Make a backup before you change version.

Which plan do I need?

The 4GB plan has 4 player slots, the 6GB plan 8 and the 8GB plan 16. In our tests a new world with nobody online used about 1GB of memory, and about 1.8GB with 10 popular mods. Vintage Story suggests about 300MB more for each player. You can change plan from your control panel.

What can I change in Settings?

Server name, join password, admin player, the public server list, whitelist, player versus player, automatic updates and game version, plus the play style, seed and name used for a new world. CoreHost applies them each time the server starts, so changes apply after a restart. Player slots are set by your plan. Other options in data/serverconfig.json stay as you set them: stop the server before you edit that file in the File Manager.

How do I make myself an admin?

Put your Vintage Story player name in Admin player, on the order form or in Settings. Each time the server starts, it gives that player the Admin role, even before they have joined. If the name isn't a Vintage Story player, the Console says so and the server keeps running. Removing the name later doesn't take the role away: type /player NAME role suplayer in the Console for that.

How do I keep my server private?

Set a join password in Settings, or turn on Whitelist so only players you add can join. To add a player, type /player NAME whitelist on in the Console while the server is running. Your server stays out of the public server list unless you turn on Show in the public server list.

Does my world save when I stop or restart the server?

Yes. Stop and Restart send Vintage Story's /stop command, which saves the world before the server shuts down, even when a save is already running. If you press Stop while the server is still starting, it stops near the end of the start-up, which took up to a minute and a half in our tests. Vintage Story also saves the world every 5 minutes while it runs. Kill ends the server at once without saving, so anything since the last save is lost: use Stop or Restart when you can.

How do I start a new world or change the play style?

Play style, World seed and World name are only used when the server creates a new world. To start one, stop the server with Stop and open data/Saves in the File Manager. If files ending in -wal or -shm are next to default.vcdbs, part of your world is still in them, so don't delete or rename them: start the server, wait until it is running and stop it with Stop again, which leaves only default.vcdbs. Then rename default.vcdbs (or download it and delete it), set the new world in Settings and start the server. To go back to the old world later, stop the server, rename the new default.vcdbs, then rename the old file back to default.vcdbs. The play styles are Standard (the game's default), Exploration, Wilderness survival, Homo sapiens and Creative building.

Can I add mods?

Ask the AI Mod Assistant (Mods, in CorePanel) for a mod by name. It finds the mod on the official Vintage Story Mod DB, picks the release made for your server's game version and adds any mods it needs first. It backs up your server, restarts it and checks the server log that every mod loaded. If the server doesn't start, it puts your previous mods back by itself. Mods that only change a player's own game (client-side mods) aren't installed on the server. You can also upload .zip mods to the data/Mods folder in the File Manager yourself. If you use mods, you may want Automatic updates off until your mods support a new Vintage Story release.

What's in my backups?

Your server's data folder: the world, settings, logs and mods. Vintage Story's own game files are left out to keep backups small. The server downloads them again by itself when they are missing, for example after you restore a backup with delete all files ticked, so that start takes a little longer.

What happens if my server crashes?

In our tests, when the game stopped unexpectedly, CorePanel started it again by itself. Vintage Story saves the world every 5 minutes, so a crash can lose up to the last 5 minutes of play. Each start moves the previous logs to data/Logs/Archive, so the log of the run that crashed is kept there. If it keeps crashing after you added a mod, stop the server, delete that mod's .zip from data/Mods in the File Manager and start it again. You can also restore a backup from the Backups page.

Can PlayStation or Xbox players join?

No. Vintage Story is a PC game for Windows, macOS and Linux, sold on vintagestory.at, and it has no console version. Each player needs their own Vintage Story account.

How much does a Vintage Story server cost?

$4 a month for 4GB (up to 4 players), $6 for 6GB (up to 8 players) or $8 for 8GB (up to 16 players). Prices are in Australian dollars and billed monthly.

More answers in our FAQ, and every plan for every game on the pricing page.

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